Wednesday, July 11, 2012

Zaxwerks Releases V6 of ProAnimator

 

 

No sooner did I finish the last post and this one pops up seconds later : Zaxwerks has released V6 of ProAnimator. ProAnimator has been here for a while to turn out certain 3D bits when I need them. 

__________________Official Announcement____________________

Our new Ray Trace renderer produces ultra-cool pictures, with reflections of objects in other objects, smooth realistic shadows, and glass refractions. Mmmmm. Sweet, sweet pictures.

New workflow features include the ability to trace pictures then map the picture back onto the object with one click; the ability to turn whole folders of images into 3D objects; and the ability to collect all project related files if you have to move the project from one computer to another. If you’re not a 3D-techie this means it’s now easier than ever to turn client artwork into flying 3D objects.

Best of all in version 6 are the new Object Fragmentation features. This set of features lets you slice, chop or crack your 3D objects into little fragments. Big deal, most 3D programs can do this, right? Not even close. What ProAnimator does is to turn fragmentation into a design tool where you can change your mind as the design evolves. Slice your logos into planks, strips, cubes, chips, chunks or shards. No pre-planning required. Change the fragmentation, change the text getting fragmented, change the bevels, change the color, change anything at anytime for the greatest flexibility imaginable.

ProAnimator 6 has also added more animation controls especially designed to take advantage of the thousands of pieces generated by the fragmentation features. So now you can take your thousands of fragments and spin, tumble, whip and cascade them in cooler, fresher and more eye-catching ways than before. Spill the fragments into the screen and watch them assemble into your logo. Drop the fragments and watch one word turn into another. This can be done with any text, logo or imported 3D object.

Stop for a moment and realize that now you can design on the fly with fragments as easily as full objects. It’s like a particle system that’s easy and fun to control and completely real-time and interactive. It’s all waiting at your fingertips to give your work an exciting edge over your competition.
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