Leaving The Cloud Borg I Mean SubscriptionWare

Subscription Warning Adobe

I have finally let go of my subscriptionware. It took planning and nearly two years to really get myself free. Ok, maybe a year or so of actual doing from the time I decided that one way, the cloud would turn into a storm which would then go away.

I now look at project files without fancy icons and their extensions are now meaningless to my finder windows. However thats not unlike my old FCP 7, Combustion and a few other app project files too. They just left the useful realm 5 or 10 years ago. Now its the turn of Adobe apps to do the same.


How could I do that after 20 years ?

After starting with these apps well before the Cloud or even Creative Suite was a thing ?

Lets start in the begining. Imagine these apps were sold with actual perpetual license keys that didn’t require a dial home to the mothership to ask if it was ok to run. All you needed was the OS running, even within a VM to run. While they did check on the local network to see if too many copies where running you could just move your files around on 100mb zip disks. Life was in some ways simpler. However we eventually networked out machines because that was so much more productive and the licenses thing worked itself out too.

All went pretty well for a long time. Some apps like After Effects was love and hate depending on how stable it was or if it had some bug that killed your project. For many years I used combustion because it did proper 3D space without intersection render errors and reflections. The color corrector was killer as was the keyer. Of course AE had any number of cool plugins like particular Combustion couldn’t run, but if you didn’t need those for your project that was doing tons of 3D planes in space it didn’t matter. I still used AE happily.

Then came premiere the NLE way before it was Pro. It did real layers and could handle a 3cam edit unlike my Media100’s. In those days it wasn’t pretty but it worked. Eventually along came premiere pro. I saw alpha builds of it, then betas. UI mockups. It was a very fun day to watch it come to life, especially when the real time effects powered by the GPU started. That first nVidia card, a Quadro something I forget had all of 192 cores on it ! A joke by todays standards but the great code written for it allowed that card to really fire up a new revolution in editing for everyone. Multiple layers of RT HD with some effects without expensive and dedicated hardware was a breakthrough to be sure. Certainly FCP 4.5 had some realtime effects at least on mac.PC users they had to wait until Prem Pro released if they didn’t want to buy an expensive card to enable the same thing.

Enough of memory lane even if it was a fun visit for a bit. In the reality of today and the last few years the rise of subsciptionware has brought some serious concerns to mind. Those mostly center around being able to access old project files and even some media formats. When you can’t open a project in your current app, you say well just install the old one. Sure. Except unless you kept the old apps installed, or you kept the old installers themselves saved somewhere you might not be able to. When a legal pissing match means you can’t get those installers are you going to the darkweb to get them ? Take your risks with malware in them ? no. Hope some one you know can help you out ? not a reliable way to run a business. Then what happens if the licensing falls anyway ?

Seeing this problem alone prompted me years ago to always save projects out as EDL’s and FCP XMLs for safety but that only goes so far in having a project open as you left it. Its certainly far better than a manual reconform. The truth is I’m locked out of my projects. Sure I could either re-up for a month or even try a trial, until the project is too old to open thing happens and you can’t install something a few versions back to bridge the open and save newer situation.

There is also the other reality, life changes. You retire, quit the video biz, change careers, lifestyles, you just aren’t making much money and can’t afford it, or you choose not to spend you money on something you only use a couple times a year – the $600 subscription just doesn’t make sense or economic return. Thats a plane ticket or two to someplace warm in winter for a week. How do you want to spend it ?

So I’m done. I spent time actually buying apps with perpetual licenses. Sure I pay the occasional update fee but so far the cost has been vastly lower. I bought Resolve years ago for grading all my edits done in Prem Pro so moving my editing over had been easy. I have both FCP X and Logic X for audio but recently did a crossgrade to CuBase for audio work. Likewise Affinity Photo is a much cleaner, better looking UI, faster loading app without all the bloat of PS. I haven’t bought Affinity Designer to replace AI because I had very little need for vector based output or fixing IL files these days, but if course if the project happens its a cheap easy purchase for the day or two I need it for. I moved to Phase One for photo processing and I’m pretty happy with that. I can of course pretty much leave my setup alone now and use it as long as the hardware works. I’m not stuck in a vicious cycle of updating everything from OS to apps to hardware just because. Apps have gotten pretty stable and feature deep. While new format support is probably going to be a fact of life, there are ways of working with that if you have to. Freedom, control and choice are good.

My New Air To Air Shooting Demo For 2020

I’m really pretty happy with how this came out. Some amazing vintage and historical aircraft in flight shot from very up close. Not your usual shots by any means. So check it out. I also wrote the music on this and spent a good few days working on it. It was my first real project in CuBase which was quite the learning experience but is there a better way to learn an app thats big and maybe a bit convoluted ?

Its Perfect, Now Just Change Everything !

96 point bantom audio patch batch
Looking at all this analog gear, and its complexities makes everything digital almost seem simpler, as long as it works.
I’m pulling gear out we thought would work longer then it has. Goodbye Beta SP ! I certainly don’t remember the last time I actually recorded an edit or even dub out to the format. Two years or so ago I went through a massive digitize thing where all beta SP tapes went to hard drive in ProRes. I haven’t used that deck since although with moving things around I’ve found maybe a couple more tapes I need to run thru and thats it.
There was a time when I could put 5 or 6 machines into record at once and make multiformat masters complete with matching TC.  These days even the local TVS’s are taking spots in some digital form – video DVD’s or finally actual QT files on disc or FTP.  So the need for all this stuff is pretty much gone.
I’m trying to figure out what last bits still count – 5.1 for analog outs to speakers for SRS mixing, maybe 1 composite line to feed scopes. Thats about it. We are building a small back room area for capturing the last beta SP, DV and HDV via FW. That setup is going to pretty much be just wires straight from the VTR into the MXO2. No need to route that or patch it thru to other rooms. We’ll capture on this one system and push the files onto the NAS and use them from there.
There is is some need to make the occasional TC burn from a HDV tape, but even that is fading away. When I can use the MAX encoder to turn out h264’s 5X faster then real time for SD with TC burned in, I’m not going to waste time running tape. I”ll still bill per running hour for TC burns, but it will be very different. Capture tape into computer which you have to do anyway, apply TC filter, encode, burn to DVD or push it up to our server for the client to view on whatever device they want. With tapeless formats, copy the card contents, drop into the NLE, and its done even faster.
Do I miss analog ? no so much. Ok I’ll admit a 1″ machine running, or even better yet shuttling at 50X with 2hr reels is quite impressive ( and dangerous ! ) but really I don’t miss the crankiness of that gear at all.
Well this shot was this morning. Tonite, most of this has been taken apart and I’m wondering whats worth messing with. I”m pretty sure I may well rip this all apart, maybe use one patch bay for audio and video and the other two will go away. Its just redundant for the most part. With SDI its just one wire instead of 3 video ( YUV ) + 2 audio lines.  Any of the Y/C connections at this point are pretty much useless too.
I have a stack of Y/C ( SVHS ) connector to BNC break out cables if anyone wants them !
I have LOTS of cable. There is something like 400ft of audio cable in this rack ! Here are some ends that run out to speakers that I pulled back to transport everything.